The Loop pane
Open with open loop. A loop takes a goal (“punchy hero copy”, “make the tests pass”), sends an agent at it, has a judge score the result, feeds the critique back, and goes again — until the score clears your bar or the iteration cap trips. The concept doc explains the methodology; this pane is where you run them.
Setting up a loop
Section titled “Setting up a loop”- Give it the goal and pick the agent that will do the work.
- Set the target score and max iterations (the guardrails).
- Start it — each round shows the attempt, the judge’s score, and the critique that seeds the next round.
- Templates cover common loops (copy polish, test-fixing, refactor passes) so you don’t write the scaffolding each time.
While it runs
Section titled “While it runs”The Loops Dock keeps running loops visible at a glance; open one to watch rounds land. Stop any loop manually whenever the latest attempt is good enough for you, whatever the judge thinks.
Good to know
Section titled “Good to know”- Loops reuse the same judging machinery as the Model Council — scores are per-dimension, not vibes.
- Every round consumes real agent usage; the iteration cap is your budget control.